Shortest Path Problems
Common in real-life problems
e.g. select routes for planes to minimise fuel use
With  “planning and puzzles” we saw that
“finding a plan” or “solving a puzzle”
becomes “find a path”
But the relevant graphs are now
implicit – nodes and edges are only given by rules
exponentially larger than occurs with explicit maps
15-puzzle has 16!/2 states (approx 1013)